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  1. Kamen Rider
  2. 1
  3. ======================
  4. Zero-One's Leader Skill:
  5.  
  6. When Team consists of only Earth attribute, Human, or Machina Members:
  7. I. Team ATK x7,
  8.    HP and REC x1.5
  9. II. Extend Runestone moving time by 1 second regardless
  10. III. ATK of 'Kamen Rider' characters x1.5 additionally
  11. IV. Earth and Light runestone possess 50% effect of each other
  12. V. For every runestone dissolved:
  13.   - Team ATK x0.1 additionally
  14.   - To the max x3 when 20 runestones are dissolved
  15. --------------
  16. Zero-One's Team Skills: (First Part)
  17.  
  18. Kamen Rider characters receive Machina fuel.
  19.  
  20. I. For every runestone of the character's attribute dissolved in the first batch:
  21.   - Machina Fuel +2%
  22. II. For every Heart Runestone dissolved in the first batch:
  23.   - Machina Fuel +1%
  24. III. The higher the Machina Fuel:
  25.   - Self ATK increases more, to the most x2
  26. IV. When Machina members and 'Kamen Rider' characters reach 50% fuel or above:
  27.   - Effects of Runestones of their Attributes increase, 10% for each of the above listed members present, to the max 60%
  28. V. When Machina members and 'Kamen Rider' characters reach 100% fuel:
  29.   - All members listed above will randomly launch 1 to 2 extra attack(s) of its own Attribute or its Counter Attribute as much as 25% of its Attack every Round.
  30.  
  31. Condition: When 'Zero-One' is Leader and Ally
  32. --------------
  33. Zero-One's Team Skills: (Second Part)
  34.  
  35. Acquire 'Premonition'
  36.  
  37. Choosing one of the Forms will award the following effects:
  38.  
  39. Biting Shark Form:
  40.   - Explode all runestones
  41.   - Generate Enchanted Runestones of members' attribute in their respective columns
  42.  
  43. Flying Falcon Form:
  44.   - For 1 round:
  45.     - Ignore Sticky
  46.     - Turn all runestones touched into Enchanted Runestones
  47.  
  48. Flaming Tiger Form:
  49.   - Explode all Frozen Runestones and generate Enchanted Human Runestones
  50.   - For 5 rounds, ignore Burning
  51.  
  52. Freezing Bear Form:
  53.   - For 2 rounds:
  54.     - Freeze Enemy
  55.     - Enemies affected will be inactive
  56.     - Change Enemy's Attribute into Water
  57.  
  58. Can be activated when craft charge is full (Will consume a craft charge)
  59.  
  60. Condition: When 'Zero-One' is Leader and Ally
  61. --------------
  62. Zero-One's Team Skills: (Third Part)
  63.  
  64. I. Runestone movement will not be stopped when Electrified Runestones are touched
  65. II. For every 'Kamen Rider' member present in the Team:
  66.   - HP and ATK increases by x0.1, to max x1.6
  67. III. Attribute runestones of 'Kamen Rider' members:
  68.   - Possess the effect of Heart Runestones
  69. IV. For every Earth Runestone dissolved:
  70.   - Combo count +1
  71.   - To the max +10 combos
  72.  
  73. Condition: When 'Zero-One' is Leader and Ally
  74. --------------
  75. Zero-One's Active Skill:
  76.  
  77. I. Turn the bottom row of Runestones:
  78.   - Into Enchanted Runestones of this Character's attribute
  79. For 1 round:
  80. II. Self ATK x3
  81. III. This Character launches 8 extra attacks as much as 50% of its Attack
  82. IV. This Character's ATK ignores enemy defense
  83. V. This Character's ATK ignores Puzzle Shield
  84. VI. If Leader is a 'Kamen Rider' character:
  85.   - Dodge the enemy's first attack next round
  86. ======================  
  87.  
  88. 2
  89. ======================
  90. Decade's Leader Skill:
  91.  
  92. When Team consists of only Dark members or 'Kamen Rider' characters:
  93. I. Team ATK x6.5,
  94.    HP and REC x1.5
  95. II. When 10 combos or Ex. Combos are reached:
  96.   - Team ATK x3 additionally
  97. III. Reduce damage taken by 25%
  98. IV. Reduce damage taken from Human enemies by 40%
  99. --------------
  100. Decade's Team Skills:
  101.  
  102. I. When Character runes of 'Kamen Rider' characters are dissolved under columns of Leader or Ally:
  103.   - Leader or Ally will acquire Active Skill 1 of the dissolved 'Kamen Rider' character rune
  104.   * Only 'Decade' Leader and Ally can acquire the Active Skill
  105.   * Decade's Active Skill cannot be acquired with this skill
  106.   * EP skills cannot be acquired
  107. II. The Leader or Ally who acquired the skill CD -3 after acquiring the Active Skill
  108.  
  109. Condition: When 'Decade' or 'Decade - Switched Form' is Leader and Ally with 'Kamen Rider' Characters as members
  110.  
  111. I. Extend Runestone moving time to 10 seconds
  112. II. All other runestones possess the effect of Dark runestones
  113. III. For every group of Dark Runestones dissolved:
  114.   - +5 Ex. Combos
  115. IV. CD of Kamen Rider characters -3 after entering stage
  116.  
  117. Condition: When 'Decade' is Leader with 'Decade' or 'Decade - Switched Form' as Ally
  118. --------------
  119. Decade's Active Skill:
  120.  
  121. I. Turn columns of Runestones under Human members:
  122.   - Into Enchanted Runetones
  123. For 1 round:
  124. II. Self ATK and REC x5
  125. III. If 'K-Touch' Dragonware is equipped on this character:
  126.   - Switch
  127. --------------
  128. Decade Switched Form Leader Skill:
  129.  
  130. When Team consists of only Dark members or 'Kamen Rider' characters:
  131. I. Team ATK x7,
  132.    HP and REC x1.5
  133. II. When 10 combos or Ex. Combos are reached:
  134.   - Team ATK x4 additionally
  135. III. Reduce damage taken by 30%
  136. IV. Reduce damage taken from Human enemies by 40%
  137. --------------
  138. Decade Switched Form Team Skills:
  139.  
  140. I. Extend Runestone moving time to 10 seconds
  141. II. All other runestones possess the effect of Dark Runestones
  142. III. For every group of Dark Runestones dissolved:
  143.   - + 10 Ex. Combos
  144.  
  145. Condition: When 'Decade Switched Form' is Leader with 'Decade' or 'Decade Switched Form' as Ally
  146.  
  147. I. When Character runes of 'Kamen Rider' characters are dissovled under columns of Leader or Ally:
  148.   - Leader or Ally will acquire Active Skill 1 of the dissolved Kamen Rider character rune
  149.   * Only 'Decade' Leader and Ally can acquire the Active Skill
  150.   * Decade's Active Skill cannot be acquired with this skill
  151.   * EP skills cannot be acquired
  152. II. The Leader or Ally who acquired the skill CD -3 after acquiring the Active Skill
  153.  
  154. Condition: When 'Decade' or 'Decade Switched Form' is Leader and Ally with 'Kamen Rider' Characters as members
  155. --------------
  156. Decade Switched Form EP 1:
  157.  
  158. For 1 round:
  159. I. All Runestones possess 200% effect of all other Runestones
  160. II. Following the number of attributes of 'Kamen Rider' characters in the team:
  161.   - This Character will launch Extra attacks reflecting their Attribute and amount of members of that Attribute
  162. III. 'Kamen Rider' characters (with exception of 'Decade', and 'Decade - Switched form')
  163.   - CD -2 and EP +2
  164. --------------
  165. Decade Switched Form EP 2:
  166.  
  167. One of the following effects will be acquired when 'K-Touch' is selected:
  168.  
  169. Kuuga:
  170. I. Self ATK x3
  171. II. Ignite Enemies and change their attribute into Fire Attribute
  172. III. All Members's ATK x1.5 additionally when attacking Fire Attribute targets
  173.  
  174. Den-O:
  175. I. Explode all Runestones
  176.   - Generate Human Runestones
  177.  
  178. Black:
  179. I. Reduce damage taken from Burning to 1
  180. II. Runestone movement will not be stopped when Electrified Runestones are touched
  181.  
  182. Number 1:
  183. I. Runestone movement will not be stopped when passing through Tornado
  184. II. 'Kamen Rider' members CD -1
  185. ======================
  186.  
  187. 3
  188. ======================
  189. Kuuga's Leader Skill:
  190.  
  191. When the team consists of only Humans:
  192. I. Team Attack x6.5,
  193.    HP and Recovery x1.6
  194. II. Fire runestones possess 50% effect of Heart runestones
  195. III. Heart runestones possess 50% effect of Attributive Runestones
  196. IV. By dissolving ≥12 Runestones:
  197.   - Team Attack x2.5 additionally
  198. --------------
  199. Kuuga's Active Skill 1:
  200.  
  201. For 2 rounds:
  202. I. Self Attack x4
  203. II. When Water, Earth, or Dark Runestones are used to start Runestone movement, one of the following effects will be triggered (runestones must be dissolved):
  204.  
  205. [Water]
  206. 1. This Character Attack ignores Initial Combo Shield
  207. 2. This Character launches an extra Water Attack
  208.  
  209. [Earth]
  210. 1. This Character Attack ignores Initial Attack Shield
  211. 2. This Character launches an extra Earth Attack
  212.  
  213. [Dark]
  214. 1. Damage received -70%
  215. 2. This Character launches an extra Dark Attack
  216. --------------
  217. Kuuga's Active Skill 2:
  218.  
  219. I. Explode all runestones
  220.   - Generate runestones of 5 attributes and Heart runestones
  221. II. If the character has 'Arcle' Dragonware equipped:
  222.   - Switch
  223. --------------
  224. Kuuga Switched Form Leader Skill:
  225.  
  226. When the team consists of only Humans:
  227. I. Team Attack x7,
  228.    HP and Recovery x1.6
  229. II. Fire runestones possess 50% effect of Heart runestones
  230. III. Heart runestones possess 50% effect of Attributive Runestones
  231. IV. By dissolving ≥12 Runestones:
  232.   - Team Attack x3 additionallyс
  233. --------------
  234. Kuuga Team Skills:
  235.  
  236. I. Extend runestone moving time by 3 seconds
  237. II. All Attributive Runestones possess the effects of other Attributive Runestones
  238. III. Turn Runestones of 'Kamen Rider' Members' Attribute touched while moving into Enchanted Runestones
  239.  
  240. IV. By dissolving 0-3 types of runestones in the first batch:
  241.   1. Damage received -65%
  242.   2. Recover 50% HP
  243.  
  244. V. By dissolving 2-4 types of runestones in the first batch:
  245.   1. Team Attack x2
  246.   2. Damage dealt by Team ignores enemy defense
  247.  
  248. VI. By dissolving 3-6 types of runestones in the first batch:
  249.   1. Team Attack x3
  250.   2. Damage dealt by Team ignores Puzzle Shield
  251.  
  252. Condition:
  253. 'Kamen Rider Kuuga' (Mighty Form) or 'Kamen Rider Kuuga' (Ultimate Form) as Leader and Ally
  254. --------------
  255. Kuuga Switched Form EP 1:
  256.  
  257. I. Explode Runestones under Character's column:
  258.   - Generate Enchanted Runestones of 5 Attributes
  259. --------------
  260. Kuuga Switched Form EP 2:
  261.  
  262. For 2 Rounds:
  263. I. Ignite all enemies
  264. II. Change enemies attributes to Fire
  265. III. Damage received -60%
  266. IV. This Character Attack x3
  267. V. For every group of attributive runestones dissolved in the first batch:
  268.   - This Character will launch an extra 10% of its Attack following the Attributive runestones dissolved
  269.   - To the max of 10 extra attacks.
  270. VI. By dissolving 5 Attributes:
  271.   - This Character's attack ignores Initial Attack Shield
  272.   - This Character's attack ignores Initial Combo Shield
  273. ======================
  274.  
  275. 4
  276. ======================
  277. Black's Leader Skill:
  278.  
  279. When the team consists of only Humans and 'Shadow Moon':
  280. I. Team ATK x6.5, REC x3
  281. II. Extend runestone moving time by 2 seconds
  282. III. When ≥6 combos are reached:
  283.   - Team Attack x3.5 additionally
  284. IV. Dark and Fire runestones possess 50% effect of other Runestones
  285. V. Light runestones effect increased by 100%
  286. --------------
  287. Black's Team Skills:
  288.  
  289. I. Human and 'Shadow Moon':
  290.   - HP x1.5
  291. II. For every Light, Dark, or Heart runestone dissolved:
  292.   - Damage received reduced by 10%
  293.   - To the max 80%
  294.  
  295. III. When Light or Heart Runestones are used to start Runestone movement:
  296.   - Leader and Ally Attack x4
  297.   - +3 Combo
  298. (Only counts the first runestone lifted upon spinning)
  299.  
  300. IV. When Fire or Dark Runestones are used to start Runestone movement:
  301.   - Leader and Ally launch an extra x3 attack of Light and Dark each
  302.   - Leader and Ally's damage ignores Quintet Elemental Shield
  303. (Only counts the first runestone lifted upon spinning)
  304.  
  305. Condition: Leader and Ally is 'Kamen Rider Black' or 'Kamen Rider Black Rx'
  306. --------------
  307. Black's Active Skill 1:
  308.  
  309. For 1 Round:
  310. I. Ignore Burning (except Hellfire)
  311. II. Runestone movement will not be stopped upon touching Electrified Runestones
  312. III. This Character launches an extra Light Attack
  313. IV. Runestones dropped under this Character's column in the next batch will be Light Human Runestones
  314. V. By dissolving ≥5 Light Runestones:
  315.   - This Character's Attack ignores Initial Shield
  316. --------------
  317. Black's Active Skill 2:
  318.  
  319. I. Turn all runestones into Fire, Light, and Dark runestones of fixed numbers and fixed positions
  320. II. If character has 'SUN RISER' dragonware equipped:
  321.   - Switch
  322. --------------
  323. Black Rx's Leader Skill:
  324.  
  325. When the team consists of only Humans and 'Shadow Moon':
  326. I. Team ATK x6.5, REC x3
  327. II. Extend runestone movement by 3 seconds
  328. III. When ≥6 combos are reached:
  329.   - Team Attack x3.5 additionally
  330. IV. Dark and Fire runestones possess 50% effect of other runestones
  331. V. Light runestones effect increased by 100%
  332. --------------
  333. Black Rx's Team Skills:
  334.  
  335. I. At the end of every round, Turn the runestones in the column below 'Kamen Rider Black Rx':
  336.   - Into Light and Dark runestones
  337. II. Acquire "Revolcane" ability
  338.   - Fully recover HP
  339. For 1 Round:
  340.   - 'Kamen Rider Black' and 'Kamen Rider Black Rx ATK x1.5
  341.   - 'Kamen Rider Black' CD -1
  342.   - 'Kamen Rider Black Rx' EP +1
  343. "Revolcane" can be activated at the beginning of the Round by tapping the fully charged Craft Apparatus at the expense of 100% of the power gathered.
  344.  
  345. Condition: When 'Kamen Rider Black Rx' is Leader with 'Kamen Rider Black' or 'Kamen Rider Black Rx' as Ally
  346.  
  347. I. Human and 'Shadow Moon':
  348.   - HP x1.5
  349. II. For every Light, Dark, or Heart runestone dissolved:
  350.   - Damage received reduced by 10%
  351.   - To the maximum of 80%
  352.  
  353. III. When Light or Heart Runestones are used to start Runestone movement:
  354.   - Leader and Ally ATK x4
  355.   - +3 Combo
  356. (Only counts the first runestone lifted upon spinning)
  357.  
  358. IV. When Fire or Dark Runestones are used to start Runestone movement:
  359.   - Leader and Ally launch an extra x3 attack of Light and Dark each.
  360.   - Leader and Ally's damage ignores Quintet Elemental Shield
  361. (Only counts the first runestone lifted upon spinning)
  362.  
  363. Condition: Leader and Ally is 'Kamen Rider Black' or 'Kamen Rider Black Rx'
  364. --------------
  365. Black Rx's EP 1:
  366.  
  367. For 1 Round:
  368. I. Ignore Burning (except Hellfire)
  369. II. Runestone movement will not be stopped upon touching Electrified Runestones
  370. III. This Character launches an extra Light Attack
  371. IV. Runestones dropped under this Character's column in the next batch will be Enchanted Light Human Runestones
  372. V. By dissolving ≥5 Light Runestones:
  373.   - This Character's Attack ignores Initial Shield
  374. --------------
  375. Black Rx's EP 2:
  376.  
  377. I. Turn all runestones into a fixed number of Light and Dark runestones
  378. For 1 Round:
  379. II. All enemies' Attacks are reduced by 100%
  380. ======================
  381.  
  382. 5
  383. ======================
  384. Kamen Rider Saber's Active Skill:
  385.  
  386. I. Explode the 3rd row to generate enchanted Fire
  387. For 1 round:
  388. II. Ignite all enemies and turn their attributes to Fire
  389. III. This Character's attack x4
  390. IV. This Character's damage dealt to Fire enemies x1.5 additionally
  391. V. By dissolving all present Fire runes in the first batch, turn outer Runestones to enchanted Fire at the end of the round
  392. ======================
  393.  
  394. 6
  395. ======================
  396. Kamen Rider Den-O's Active Skill:
  397.  
  398. I. Explode the 3rd row and this Character's column:
  399.   - Generate Human Fire runes
  400. For 1 round:
  401. II. Each member launches an additional 30% Light attack
  402. III. If the leader is a 'Kamen Rider' Character:
  403.   - Restore cracked positions
  404. ======================
  405.  
  406. 7
  407. ======================
  408. Kamen Rider Ex-Aid's Active Skill:
  409.  
  410. I. Explode the 3 right-most columns:
  411.   - Generate Enchanted Human Runestones
  412. II. If the leader is a 'Kamen Rider' Character:
  413.   - Generate Heart and Light runes in Fixed positions
  414. For 1 round:
  415. III. Other runes possess effect of Light Runestones
  416. --------------
  417. Kamen Rider Ex-Aid's Team Skills:
  418.  
  419. - Team HP, ATK x1.3; if the leader is Ex-Aid or Ex-Aid (Invincible), x2 instead
  420. - The leftmost Genm X-0 CD-25 on entering stage
  421.  
  422. Condition: When the Team contains at least 2 of 'Ex-Aid', 'Ex-Aid' (Muteki Player), 'Genm X-0'
  423. ======================
  424.  
  425. 8
  426. ======================
  427. Kamen Rider new Number 1's Active Skill:
  428.  
  429. I. Unlock skills of 'Kamen Rider' Characters; this skill will not be locked
  430. For 1 round:
  431. II. Runestone movement will not be stopped when passing through Tornado
  432. III. This Character's ATK x3
  433. --------------
  434. Kamen Rider new Number 1's Team Skill:
  435.  
  436. 'Kamen Rider' Characters' CD -1 upon entering stage
  437.  
  438. Condition: When Team has 'Kamen Rider new Number 1' as a member
  439. ======================
  440.  
  441. Бонус за все карты печати
  442. ======================
  443. Kamen Rider Zi-O's Leader Skill:
  444.  
  445. When the Team consists of only Humans and Demons:
  446. I. Team Attack x7, HP and REC x2
  447. II. Upon entry of stage:
  448.   - Human Members CD -2
  449. III. Demon Members launch an extra 50% of its attack
  450. --------------
  451. Kamen Rider Zi-O's Team Skills:
  452.  
  453. I. Extend runestone movement regardless by 5 seconds
  454. II. Turn the first 6 runestones touched while spinning into Fire runestones
  455. III. The 1st leftmost 'Kamen Rider' series member:
  456.   - Attack reduced to 0
  457. IV. Add 5x of the absorbed attack:
  458.   - Into Kamen Rider Zi-O's attack
  459. V. For every attributive type dissolved in the first batch:
  460.   - 'Kamen Rider Zi-O' launches an extra attack
  461.   - Dissolving 5 Attributes can launch at most extra 5 attacks
  462. VI. By dissolving a group of ≥9 runestones in a Square shape:
  463.   - Team Attack x3 additionally
  464.   - Damage dealt by Team ignores Trio Elemental Shield and Quintet Elemental Shield
  465.   - Damage dealt by Team ignores Defense
  466.  
  467. Condition: When 'Kamen Rider Zi-O' is Leader and Ally
  468. --------------
  469. Kamen Rider Zi-O's Active Skill:
  470.  
  471. For 1 Round:
  472. I. Extend Runestone movement time to 20 seconds
  473. II. Unlimited runestone movement
  474. III. Select one of the skills to have 1 round of the following effects:
  475.  
  476. [Decade]
  477. 1. Explode runestones under columns of the character and members adjacent to them:
  478.   - Generate Enchanted Runestones of their respective attributes
  479.  
  480. [Kuuga]
  481. 1. This Character's Attack x3
  482. 2. This Character's Attack ignores Initial Shield
  483.  
  484. [Den-O]
  485. 1. Character launches 3 extra Light attacks.
  486.  
  487. [Ex-Aid]
  488. 1. +4 Combo
  489. ======================
  490.  
  491.  
  492. За ивент 'Game Start!' можно получить
  493. ======================
  494. Kamen Rider Ex-Aid (Muteki Player) Leader Skill:
  495.  
  496. I. Team ATK x5
  497. II. When Light Runestones are dissolved:
  498.   - Reduce Damage taken by 40%
  499. III. When Water and Light Runestones are dissolved in the same round:
  500.   - Turn 5 Light Runestones next round into Enchanted Light Runestones
  501. --------------
  502. Kamen Rider Ex-Aid (Muteki Player) Team Skills:
  503.  
  504. I. +3s spintime regardlessly
  505. II. Team HP, REC x1.5
  506. III. Water and Light runes possess effects of each other; Heart runes possess effects of Water and Light
  507. IV. Team attack x15
  508.  
  509. Condition: When Kamen Rider Ex-Aid (Muteki Player) is Leader and Ally
  510.  
  511. I. Team HP, ATK x1.3; if the Leader is 'Ex-Aid' or 'Ex-Aid' (Muteki Player), HP and ATK x2 instead
  512. II. The leftmost 'Genm X-0' CD -25 upon entering stage
  513.  
  514. Condition: When the Team contains at least 2 of 'Ex-Aid', 'Ex-Aid' (Muteki Player), 'Genm X-0'
  515. --------------
  516. Kamen Rider Ex-Aid (Muteki Player) Active Skill:
  517.  
  518. I. Turn all Runestones into Enchanted Runestones
  519. For 2 rounds:
  520. II. Human members and 'Genm X-0' launch an extra attack
  521. III. 150% of attributive damage taken by enemies will be inflicted again, regardless of attribute relations and defense
  522. ======================
  523.  
  524. Biweekly Stage: ZAIA's Artwork
  525. ======================
  526. Kamen Rider Thouser's Active Skill:
  527.  
  528. For 1 round:
  529. I. Reduce Human member's ATK to 0
  530. II. Add x10 of the deducted attack to this Character's attack
  531. III. This Character ignores Initial Shield
  532. ======================

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